Game development projects — systems, servers, and infrastructure.
A multiplayer strategy game with dedicated server infrastructure, matchmaking systems, and persistent player progression. Features real-time combat mechanics and cross-platform support.
Stack: Unity, C#, Node.js, MongoDB, WebSocket Server, AWS
Highlights: Custom game server architecture, automated matchmaking with skill-based ranking, persistent player data system, and real-time synchronization for up to 16 players.
Current status: Alpha testing phase